Microsoft won’t have a public keynote at Tokyo Game Show, but it will still make its voice heard on the professional side of things during a four hours long technical conference on September the 20th at 3:15 PM local time aimed to developers and industry professionals titled “The Future of Games Changed by Input and Output Devices – Exploring the Game Applications of New Sensors and HMD”.
The panel will feature four speakers: NS Solutions Work Style Innovation Center Senior Manager Kazuhiro Sasaoka, XVI Inc. President and Chief Software Architect Yoshihito Kondo, Microsoft Japan Interactive Entertainment Business Development Network Group Senior Manager Akihiro Tashiro and Microsoft Japan Interactive Entertainment Business Integration and Software Research and Development Engineer Shinji Chiba (looks like at Microsoft Japan they absolutely love long titles). Nikkei Electronics Reporter Tadashi Nezu will also be present as a moderator.
The panel will focus on the game-related applications and on the evolution of the state-of-the art technology for motion sensing (including small movements of hands and fingers) like Kinect, and of the advanced output devices like Head Mounted Displays and the Oculus Rift. Considering that two out of four panelists are from Microsoft, the part about Kinect is going to be definitely sizable.
It’s worth noting that the conference is not accessible to the public due to its professional nature, and it features an entrance fee (and not exactly a cheap one at that), so it’s extremely unlikely that it’ll be livestreamed, even if it’s very possible that parts of it will appear on video sites afterwards.
Will Microsoft manage to “sell” the Japanese developers and industry professionals in attendance on the merits of Kinect? It doubtlessly will be a uphill battle, but never say never.