Microsoft’s Xbox One is set to debut in less than two days and the thirst is real for quality first and third party games for the system. One of the biggest hurdles for any system to overcome, especially in their infancy, is the difficulty of weathering launch and delivering system-selling titles that will hold gamers over until the library really starts to grow. Microsoft’s Phil Spencer used the Xbox 360’s launch as an example of what the company will not be doing this time around.
In a recent interview with Polygon, Mr. Spencer commented on the differences between Xbox One and Xbox 360’s launch titles, citing shortfalls with the latter platform. “I don’t mind saying that on 360, I think we had a gap. We had our launch lineup … and a couple Japanese games, but in that first half of the following year, we were a little dry from a first-party standpoint,” Mr. Spencer explained, “but I look at the next 18 to 24 months, and really on a month by month basis, you’re going to have something you can go out and play,” he said. “It’s not really a portfolio plan that way, but when I look at the way the portfolio is laying out … I think people are going to be happy with the lineup that’s coming. And I haven’t even mentioned when Halo is coming or some of the big mega franchises.”
Mr. Spencer added that the company has so much news, it would be too much for them to hold back until the industry’s biggest event, E3. That being said, gamers have a lot to look forward to regarding Halo and possibly some of Microsoft’s other franchises including Gears of War, and possibly new intellectual properties. The next few months promise to be very exciting indeed.