Mighty No. 9 Blasts Past the 2 Million Stretch Goal, Rough Designs for Enemies Revealed

on September 11, 2013 3:41 PM

In today’s update, Mighty No. 9 manages to overtake its next stretch goal, which gives the game a boss rush mode. The next stretch goal is PS3/Xbox 360/Wii U versions of the game. The current campaign total is at $2,007,458.

Next up are some nice designs of random enemies the developers have been working on. Inafune also gives his own feedback, basically stating that the some of the earlier designs were too complex and needed to be simpler.

Lastly, project lead of the Edo Superstar Kickstarter, Jed Henry, made a really nice Ukiyo-e style painting of Becker for sale. The best part is that, through an agreement between Henry and Inafune, 10 percent of each sale will be donated to this year’s BitSummit in Kyoto. BitSummit is a great event that celebrates and educates Japanese indie game designers about the indie scene.

The gallery of concept art has been posted below. You can go here to contribute to the Kickstarter campaign.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.
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