Naughty Dog’s Arne Meyer Talks The Last of Us PS4 Day One Patch, Sequel Plans and How it Helped Uncharted 4’s Engine

on July 23, 2014 4:44 PM

The Last of Us Remastered is just a few days away from is much awaited release on July 29th, and the good folks at PlayStation Access interviewed Naughty Dog Community Strategist Arne Meyer on a wide variety of topics.

We learn that the photo mode included in the day one patch will be “very similar” to the one included in InFAMOUS: Second Son, and the same patch will also include the Grounded making of documentary.

Meyer explained how making the PS4 version of The Last of Us also helped with improving the engine which is being used for Uncharted 4: A Thief’s End. 

One of the reasons we did wanted to do The Last of Us Remastered, was that it allowed us to test our PS4 engine and tools pipeline we’ve been working on for Uncharted 4 and one of the best ways to do that is to put a full game out. Since we basically had a full game ready to do that, it helped us make some advances on our PS4 engine development, so in the long run it will help us on Uncharted 4.

Meyer also mentioned that while The Last of Us doesn’t need to become a franchise, if they can tell a story that they feel is interesting and wrapped in an interesting gameplay package, they’ll keep in working on it. If they don’t feel that way then they’ll let it go. Right now it’s too early to figure that out.

You can check out the full interview just below.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.