Neptunia MK-2’s Battle System is Like a Blooming Flower

on May 24, 2011 7:30 PM

Neptunia MK-2's Battle System is Like a Blooming Flower

Why, you ask? Because it is strangely named “Lilly,” and the first thing I think of when I think of that word is a purdy flower. Yes, yes, I know it isn’t spelled exactly correct, but hey, it is what it is. What exactly is involved in this battle system, you ask? This “Lilly” battle system involves eight characters participating in battle. We have a front row of fighters, who take the main actions in a battle scenario. The back row contains the other four party members, which act as support. I’m going to assume here that, depending on how you combine your party members together, different abilities can be used during battle – both from an offensive aspect, and from the back row for support.

It’s kinda cool that they’re adding something to spice up the battle system because, let’s face it – as much as I really wanted to like the battle system in Hyperdimension Neptunia, it was pretty boring. Tossing in another layer can only help things along. Let’s just hope that along with this new battle mechanic we get speedier battle pacing, as well, because I would rather not fall asleep at the controller.

 /  Reviews Editor / PR
Chad joined the DualShockers staff in mid 2009 and since then has put much of his time into covering RPGs, with a focus on the Japanese side of the genre, from the obscure to the mainstream. He's a huge fan of iconic games like Secret of Mana, Final Fantasy VI and Persona 4 yet enjoys the smaller niche titles, as well. In his spare time he enjoys experiencing new beer, new foods and keeping up with just about every sci-fi show on television. He's married to an intelligent, beautiful Southern Belle who keeps his life interesting with witty banter and spicy Cajun cooking.
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