New Final Fantasy XV Gameplay Footage Reveals “Ascension” Skill Tree, Weapons and Magic in Action

on September 3, 2016 8:14 PM

During a stage show at PAX West, Final Fantasy XV Director Hajime Tabata and Lead Designer Wan Hazmer introduced the “Ascension” skill tree implemented in the game.

According to Hazmer, the skill tree is “special” as it has to support each player’s play style. You can gain ability points (AP) to spend in unlocking skills in it in different ways. Both active and passive skills are included.

The composition of the skill tree is actually different for each character: for instance Gladio has tank skills, while Ignis has support skills.

There are different categories of nodes that you can unlock, and the team intends to make those more visible than in the build showcased below, to give the player a better chance to understand what kind of path he is evolving each character on.

The AP pool is in common among the whole group, so you can actually focus all the points on Noctis (or on anyone else) if you want, or distribute them among the party members however you prefer.

We also get to take a look at weapons, some of which are upgradable, and at the magic system included in the game.

You can check the full video below. Incidentally, something at the very end could be considered a mild spoiler, so stop before the 9:30 mark if you don’t want to hear it, and don’t read the small snippet under the video..

Mild spoiler ahead:

At the very end of the video, Tabata-san mentions that we can “look forward to Ifrit,” pretty much confirming the classic summon’s presence in the game.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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