New Microsoft Studio is Working on the “Next Installment in a Beloved Strategy Game Franchise”

on January 9, 2015 7:55 PM

Microsoft is now hiring for a brand new studio called Decisive Games where employees can expect to be working on the “next installment in a beloved strategy game franchise.”

The posting was originally discovered by steverulez.co.uk, with the listing specifically looking for a senior software engineer. In the job listing it states that Decisive Games is “focused on world class strategy game development” and that the studio is looking for talented people to help “create the next-generation of awesome games for Windows and Xbox.”

Age of Empires and Halo Wars fit the criteria of being a “beloved strategy game” from Microsoft, but don’t rule out Rise of Nations as an option considering the IP was bought by the company earlier this year. Of course Microsoft could have something completely different up their sleeve, and this is purely speculation at this point as to which game could be currently in development.

You can check out the full job posting below to get a better idea of what Microsoft is up to with Decisive Games.

Senior Software Engineer

Sizzle + VP: Be part of Microsoft Game Studios, and help us create the next-generation of awesome games for Windows and Xbox!

Team: The Decisive Games team is focused on world class strategy game development, and is building a studio that will bring the next installment in a beloved strategy game franchise to the next generation of gamers around the world. This is a highly-collaborative, agile team, with a play-centric approach to game development.

Role: As a generalist game development engineer, you will be expected to play a variety of roles on the team and contribute to solving engineering problems in many areas, but with an emphasis on client-side rendering and UI development.

Responsibilities:
Develop, design, modify, optimize, and debug game engine elated systems
Deploy, evaluate the performance of, and test software
Document software and features
Participate in scheduling, design, performance, and code review process

Requirements:
BS or MS in Computer Science, Engineering, Mathematics, or related field.
2+ years programming experience in C++, with expertise in networking, web services, algorithms, and optimization
Familiarity with DirectX 11 or Xbox 360 / Xbox One rendering APIs
Understanding of the hardware rendering pipeline
Background with parallel programming and threading
Demonstrated ability to write clean, efficient, readable, portable, and reliable code
Shipped at least one game title

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, gender, sexual orientation, gender identity or expression, religion, national origin, marital status, age, disability, veteran status, genetic information, or any other protected status.

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Andrew was enraptured by video games at a young age by series such as Pokémon and The Legend of Zelda. A self-proclaimed recovered Dota 2 addict, you can find him enjoying the best games that the PC has to offer. Outside of writing about video games, Andrew enjoys binging Netflix, reading a good book and throwing money at anything and everything Star Wars related. He probably finds your lack of faith disturbing.