New Overwatch Patch Now Available for Play in Public Test Region

Blizzard's next update to their hit multiplayer shooter is now available for testing on PC only.

on March 18, 2017 3:27 PM

Blizzard has recently announced that the newest update to their hit multiplayer shooter Overwatch is now available for testing in the Public Test Region. If you’re unfamiliar with the PTR, this function allows players to try out the game’s new features in a closed server type of trial before the patch is made concurrent across the entire game after some fine tuning. The PTR is only available for those who play Overwatch on PC and can currently only support 10,000 concurrent players.

This new patch to Overwatch features a handful of general updates from map changes, to custom game adjustments, and the fixing of various bugs. The most notable update however is that support character Lucio has been altered quite a bit. Blizzard mentions their reasoning for this change in the patch notes, which you can read in their entirety below.

GENERAL

General

  • Details about each hero’s unique backstory, along with information about some of their lore-inspired skins, have been added to the Hero Gallery

Competitive Play

  • A tracking system has been added to Assault and Assault/Escort Maps that will allow us to break ties based on the progress that was made toward capturing the objective.

Developer Comments: To mitigate draws in Competitive Play, we’re implementing a system that tracks each team’s progress on the objective. This will work similarly to the system that’s already in place for Escort and Assault/Escort maps, which grants a win to the team that pushes the payload the furthest. Now, even if neither team successfully captures the objective, a winner can be determined based on which team captured the largest portion.

For testing purposes, the Competitive Play map rotation will be limited to Eichenwalde and Hanamura.

Custom Games and Game Browser

  • Custom Game settings can now be saved as a preset from the game’s details page
    • Access by right-clicking on the map image from the Create Game page or right-clicking a game name from inside the Game Browser

Maps

  • A new route has been added to Eichenwalde that connects the attacking team’s spawn area to the capture point

HERO UPDATES

Lúcio

  • Sonic Amplifier
    • Projectile speed increased from 40 to 50
    • Alternate fire now considers vertical orientation when knocking targets back
  • Crossfade
    • Song’s area-of-effect radius decreased from 30 meters to 10 meters
      • A temporary in-game visual has been added to illustrate this radius (it is only visible to Lúcio and his teammates)
    • Heal Song
      • Healing-per-second has been increased by 50% (also applies to Lúcio’s Amp It Up ability)
  • Sound Barrier
    • Radius decreased from 30 meters to 20 meters
  • Wall Ride
    • Movement speed increased by 30% when wall riding
    • Lúcio now receives a burst of speed when leaping off a wall

Developer Comments: Lucio has often felt like a must-pick due to his raw healing output and the versatility of providing a speed bonus to your entire team. The goal of these changes is to keep those elements feeling strong, but making them harder to apply to everyone on your team at all times. The end result is that he should feel stronger with teams that he can stay close to but not as strong when on teams with heroes that are often spread out (such as Pharah, Widow, Genji, etc). Much of Lucio’s character power was tied up in his large passive auras, which caused other elements of his kit to be weakened over time in an attempt to balance him. Now that his auras are more focused it will allow them to be much stronger and allow Lucio to be more active in his role.

BUG FIXES

General

  • Fixed a bug preventing achievements from being unlocked during off-season competitive matches
  • Fixed an issue that prevented voice lines from being heard during the Play of the Game
  • Fixed an issue that prevented voice lines from playing on Control maps

Custom Games and Game Browser

  • Fixed an issue that allowed empty player slots to be displayed even when disabled (e.g. in 6v1 games)
  • Fixed a bug preventing the pause feature from working properly after the original host has left the match
  • Fixed a bug that allowed extremely long team names

Heroes

  • Ana no longer cocks her rifle after throwing a grenade
  • The brightness on Bastion’s Golden gun has been toned down when the BlizzCon skin is equipped
  • Fixed a bug causing Mei’s pinky to bend awkwardly in some poses with her Chang’e and Luna skins equipped

Maps

  • Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate

  • Fixed an issue on Eichenwalde that allowed players to become trapped in the broken castle doors

  • Fixed a bug that allowed Sombra to reach unintended locations on King’s Row

  • Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower

  • Fixed a bug that allowed Symmetra to hide turrets in unintended locations on Oasis

After the PTR has finished, Blizzard will later bring this same patch to both PS4 and Xbox One versions of Overwatch. If you want to be apart of the PTR, then head over to the Overwatch blog and read the instructions on how to join for yourself. If you do take part, make sure to report any bugs you may experience to Blizzard on their PTR Bug Report forum so that you can help improve the overall game.

 /  Staff Writer
Logan Moore is a Staff Writer at DualShockers who focuses on all things PlayStation. He is also an audio and video production student from Indianapolis who spends his free time podcasting over at Model Citizens Media or micro-managing his fantasy baseball team.