Salem is definitely a rare breed of MMORPG, focused on crafting and set in a cutesy sandbox world. The more I hear about it, the more I feel that Paradox Interactive definitely made a bold choice in publishing such a niche title.
The publisher released a new developer diary in which Creative Director Björn Johannesen gives us a brief glimpse on what the use of Witchcraft will entail, including the fact that a witch can easily find herself pursued by witch hunters. The game is set in Salem after all. What did you expect?
You can check the video below: