No Man’s Sky Director Denies Using Patented Superformula: “This Is a Non-Story”

on July 23, 2016 12:45 PM

Over the past few days, many sites reported allegations that No Man’s Sky would be using a patented “superformula” developed by plant geneticist Johan Gielis, possibly causing legal problems for the game.

While some of the articles that recently popped up on the issue actually reported the use of the formula as fact, looks like it isn’t.

Today Creative Director Sean Murray took to Twitter denying the allegations, and mentioning that the game doesn’t actually use the superformula or infringe any pantent, defining the whole hubbub “a non-story.”

It’s worth mentioning that Gielis, who patented the “superformula,” actually expressed no interest in hindering the game’s launch.

Incidentally, the article on The New Yorker that associated the Gielis’ “superformula” with the game, and that many used as the proverbial “smoking gun” in their articles, doesn’t specifically mention that it was actually used in the game.

We’re only a couple of weeks away from the game’s release on August 9th, and looks like the good folks at Hello Games are ready for launch. I know I’m definitely ready to explore the universe in No Man’s Sky.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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