Overwatch’s Roadhog Getting Nerfed Soon; Changes Coming to His Hook Ability

on January 4, 2017 11:04 AM

Overwatch’s Roadhog will soon be receiving a nerf from Blizzard, specifically his hook ability.

The news comes for a forum post by the game’s principal designer Geoff Goodman who has said the character will have his hook ability nerfed in the Public Test Realm.

According to Geoff Goodman, overall the changes will likely make Roadhog a bit weaker, but Blizzard is planning to evaluate his performance once it gets people playing him, and from there make any adjustments that it needs.

For those that don’t know, this nerf comes on the back of substantial complaint that Roadhog, and more specifically his hook ability, is over-powered.

Here’s a rundown of the changes:

First off, the hook victim will now move in to the position directly in front of Roadhog, rather than just a straight line towards him. Further, there is a cap on how far ‘to the side’ you can be pulled, that way, you can’t just hook someone, spin 180, and dump said person off a cliff. Though, I must admit, that sounds awesome.

According to Goodman, this, along with with some other bug fixes, should generally make the hook feel more consistent as to where the victims get pulled.

The second change involves the hook’s line-of-sight. The line-of-sight check to see if a hook should connect or not is now checked from Roadhog’s position, instead of the hook’s position. Goodman says this basically will make it so that the hook can’t connect to targets that Roadhog himself can’t see.

Lastly — also regarding the hook’s line of sight — there is a new persistent line-of-sight check back to Roadhog once the hook has landed. If this said check fails, the hooks breaks off and comes back to Roadhog. Therefore, if you get hooked and move out of the line-of-sight quick enough, the hook will break early and not reel the target in.

As mentioned above, the changes are planned to go live in the PC Public Test Realm very soon (possibly even this week).

Goodman also says in another post on the thread that he believes Sombra “could use a bit of a boost,” which suggests that she perhaps could be receiving a boost sometime in the near future.

 /  Assignments Editor & News Editor
Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies journalism and public relations at SUNY New Paltz. In his free time he enjoys playing and watching soccer, getting lost in game lore, and writing comedy scripts.