Paradox Interactive Publishes Developer Diary for A Game of Dwarves

on March 6, 2012 6:00 PM

Paradox Interactive published a Developer’s Diary to discuss A Game of Dwarves. Robin Flodin, CEO of Zeal Game Studios, talks about the micro-management aspects of the new game. The focus will be to take care of dwarves who are building a settlement.

They will dig, sleep, eat, and defend themselves from attacks. There will also be mood swings, skills and rare resources to be found the deeper you dig into the ground. Options will be available to progress in levels or to remain on a single map for as long as you want.

Take a look at the complete video diary below.

 

 /  Assistant Community Manager
A gamer from the Midwest, Megan has loved video games since feeling the rush of beating a final boss for the first time. When not writing for Dualshockers, she can be found thinking up crazy amounts of fanfiction or buried in any random MMORPG. Her favorite games include Dragon Age, Mass Effect, Phantasy Star, Star Ocean, Guilty Gear, and almost anything out of the ‘Tales’ series.
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