PAX East 11: Shoot Many Robots – Developer Interview

on March 13, 2011 10:00 AM

PAX East 11: Shoot Many Robots - Developer Interview

One great thing at PAX East is the amount of smaller and indie titles that get the opportunity to shine side by side with all of the triple-A stuff. One of the titles that definitely stood out (and currently one of my personal picks for Best of Show) was Shoot Many Robots from Demiurge Studios. The side scroller that has been dubbed by event goers as “Border-Slug” has everything you need and look for from a game today, with the charm of a title from yesteryear. Lead designer Josh Glavine to the time out from his bustling booth to talk to us about the title. Hit the jump to check out the interview below!

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Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.
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