For all you rock-dwellers out there, listen up: PlayerUnknown’s Battlegrounds is a big deal. My proof? It sold 4 million copies on PC within 3 months of launching on Steam Early Access -- there's my proof.

But now the third-person battle-royale, last man-standing shooter from PLAYERUNKNOWN aka Brendan Greene, a pioneer of the Battle Royale genre who made a name for himself for creating the Battle Royale game-mode in the ARMA series and H1Z1: King of the Hill, and studio Bluehole have announced that any holding out to get their hands on the game when it fully launches will have to wait a bit longer.

That's right, today, the pair announced that PlayerUnknown’s Battlegrounds has been delayed from its precious end of October window to the more general window of Q4 2017. At the moment it's unclear if this delay is to the end of the 2017 calendar year of to the end of 2017 fiscal year (which means release would come somewhere before March 2018), however, the aforementioned is likely the case.

According to Brendan Greene in a blog post, the delay comes on the back of the realization that restricting the window to a specific month could "hinder" the team from "delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met."

Greene continues:

"So, we have decided that we are going push the full launch back a bit from the initial six-month timeframe, but want to assure you that we are still planning a full release before the end of Q4 2017.

According to Green the team will continue to push weekly and monthly updates all the way until full launch.

Looking ahead, Bluehole and Green are looking to add more weather effects to the game, add mod support, add two new maps (one desert themed and another snowy), and implement a type of Zombies mode, in which players control the undead and attempt to overcome their human enemies who they vastly outnumber.

PlayerUnknown’s Battlegrounds is available via Steam Early Access for $29.99 USD. In addition to PC, the game is also scheduled to release on Xbox One. It's currently a bit hazy whether or not the game will ever make its way to PS4.

If you haven't already, be sure to check out our preview of the game.