Precursor Games’ “Shadow of the Eternals” Put On Hiatus, Development Team Feels the Project “Needs a Rest”

on September 30, 2013 10:12 AM

While many fans have been clamoring and hoping for a follow-up to the much-loved GameCube cult hit Eternal Darkness: Sanity’s Requiem, Precursor Games’ spiritual successor Shadow of the Eternals has not found much luck in its long-time development cycle and numerous crowd-funding endeavors, leading the development team to be taking a break from the project for a short while.

Shadow of the Eternals was pitched as a follow-up to Eternal Darkness that would be released on Wii U, and Precursor Games had multiple Kickstarter projects created to help fund and get the game off the ground – unfortunately, after the second Kickstarter project in July fell through, the team was quiet on whether they would be moving forward with the game. However, the development team provided more details on the future of Shadow of the Eternals through a post on their forums by Denis Dyack (Chief Creative Officer), and that the game will be put on hold for the time being:

“It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all – we cannot thank you enough.”

“Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.”

Although the hiatus on Shadow of the Eternals is definitely unfortunate given the admiration of Eternal Darkness, Precursor Games also mentioned that all is not lost yet on their project and it could still make a reappearance in the future.

“Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.”

Hopefully we’ll see Shadow of the Eternals come back, and hopefully even better, to make its way to the Wii U like it was intended.

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.