Preview: Cabela’s Big Game Hunter 2012 with “HBK” Shawn Michaels

on September 20, 2011 12:15 PM

I recently got a chance to play Cabela’s Big Game Hunter 2012 for Nintendo Wii with none other than four-time world champion and WWE Hall of Famer, Shawn Michaels. If you don’t already know, outside of wrestling, Shawn Michaels is big hunter. He is a man who goes hunting almost a third of the days in a year, and has been doing so for about 10 years.

Shawn Michaels said, “the animals are smarter than you when you go hunting. You’re in their world, and that’s what I like best about it all. I like the challenge. I’m not one of those guys who gets a big rush of adrenaline when I hunt down an animal. I have a great appreciation for the animals that I hunt. My family and I eat everything and nothing of the animal that gets hunted goes to waste. We never really buy store bought meat because of it.”

He also gave insight on the game that recreates what he does so many days of the year. When it came to his thoughts on the new Cabela’s Big Game Hunter 2012, he said, “I like the diversity the game has to offer. You can choose to go up and hunt from a stand, which I like because that’s all we do in Texas. I also like the option to use stuff such as the cameras and binoculars.”

Preview: Cabela's Big Game Hunter 2012 with

So, with the sound guidance of Shawn Michaels, I was able to appreciate some of the new features of the 2012 edition of the game that I probably wouldn’t have. The first thing I want to talk about is the newly added “bullet drop” feature. The game takes into account how far you are from shooting an animal, and the further you are, the harder the bullet will drop. This means that when your crosshairs are pointing directly at something, that does not mean you’re automatically going to nail your target, and that is realistic. This, with the combination of wind and breathing, makes hunting in Cabela’s Big Game Hunter 2012 a much deeper and rich experience.

I also enjoyed seeing some of the intense hunting moments where if you missed, your trophy will run off into the wilderness. Shots were also highlighted by bullet time effects and cinematic sequences that made each successful shot just that much more epic.

After checking out the single-player experience. Shawn Michaels and I got to verse each other in a shooting gallery multiplayer game where we were both using the Top Shot Elite. During this mode, we were competing for points by hunting down wild animals in an on-rails, first-person view shooter. We were able to switch from shotgun to the rifle on the fly, and earned more points for making successful shots in a row without missing. Needless to say I lost to the hunting expert, but it was still loads of fun.

Can’t say I was much of a hunting fan before this, but now I have a better sense of what it’s about to go hunting in the wild. What I’ve learned is that it isn’t easy at all. I’ll leave the hunting to experts like Shawn Michaels.

 

 /  Community Manager & Editor
Working on the DualShockers staff as both an editor and community manager since late 2009, François is absolutely no stranger to the videogame industry. He is a graduate from the City College of New York, and has his Bachelor of Arts in Public Relations and Advertising. His next step is to obtain his Master's degree at the CUNY Graduate School of Journalism. Before starting his career, François has been gaming since the age of 2 with Super Mario World, and he has never looked back since. Gaming may be his profession, but it has always been his passion.