PS4 Dominates Ubisoft’s Software Sales; PC and Xbox One Follow – Financial Results Posted

on November 4, 2015 11:57 AM

Ubisoft released its financial results for the first half of fiscal year 2015-2016, and they include some interesting figures.

First of all, we learn that PS4 keeps dominating software sales for the company, followed by PC and Xbox One. Interestingly, PS4 sales have increased in the latest quarter compared to the same quarter last year, but decreased if you take the last six months in advance (in comparison to the same period last year). Xbox One sales show exactly the same trend.

PC sales remained consistent if we look at quarterly figures, while they increased considerably if we look at half-year shipments.

On top of that, we also get a by-region breakdown, showing Europe and North America almost head to head in sales.

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Overall financial results showcased an operating loss of €107.8 million, and a net loss of €65.7 million.

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CEO Yves Guillemot accompanied the press release with a statement, describing the current situation of the French publisher.

“The quality of our back-catalog and the growing digitization of our business enabled us to deliver a solid performance in the first half of the year, even though – as planned – we did not release any major titles during the period. The fact that more than 80% of our annual sales are expected to be generated in the second half of the year mechanically weighed on our earnings for the first six months.”

“The outlook for our industry continues to be very promising, with a return to growth, a healthier competitive environment, and the favorable impact of digital. Against this backdrop, Ubisoft has unique value-creating potential. We are ideally positioned in open-world games, whose market share is increasing. We also own our brands and have the in-house skills and expertise to create them. These two significant characteristics offer our shareholders an unrivalled level of long term visibility and security. In addition, the release of numerous multi-player games such as For Honor, Ghost Recon Wildlands, Rainbow Six Siege and The Division represent a major opportunity to develop players’ engagement and grow our highly-profitable digital segment. And lastly, we are pioneers in leveraging our brands in areas beyond video games, as demonstrated by the agreements we have signed with the most powerful international partners such as Columbia, Fox New Regency, Nickelodeon and Warner.”

“We continue developing Ubisoft’s business with the aim of becoming one of the highest-performing groups in the video game industry and a leader in the overall entertainment sector. In doing so, we are offering our shareholders significant valuecreation potential for the coming years.”

The company also confirmed its previous forecast for the full year 2015-2016, with a projected operating income of at least €200 million. That said, sales for the current quarter are expected to be €600 million, showing a 26% slide compared to the holiday quarter last year.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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