PS4 Exclusive Bloodborne Could Have Randomly Generated or Changing Dungeons to Increase Longevity

on November 20, 2014 4:26 AM

Today Sony Computer Entertainment revealed a nice batch of screenshots and art of the upcoming PS4 exclusive Bloodborne, but there actually was another interesting element hidden in the description of one of the pictures (which you can see above), depicting the “Underground Ruins” feature.

The underground of Yharnam, vast ruins built over several levels. They’re terribly old, perhaps made by hands other than human. They appear to be a grave, or maybe just a place where something rests.

And, these ruins, it is said they change appearance depending on the person that sees them.

Sony Computer Entertainment Producer Masaaki Yamagiwa mentioned that this is the debut of a new element of the game, and encouraged to wait for more information in the future, but the description definitely sounds like a sort of randomly or procedurally generated dungeon, or they could be somehow changing akin to what we saw in Demon’s Souls.

While we can’t be sure for now, this kind of element could definitely contribute to increase the longevity of the game. We’ll have to wait for further information, but for now it sounds definitely promising.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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