PS4 Exclusive Deep Down: Capcom Opens New Studio in Tokyo; Probably Working on Other Games/Platforms

on November 11, 2014 2:42 PM

Capcom has been hard at work on Deep Down after multiple delays of the beta, which is now scheduled for 2015, and the publisher opened a new studio in Tokyo exclusively dedicated to developing online games focusing on next generation platforms.

The new recruitment site heavily features Deep Down, indicating that it’s one of the main focuses of the studio, but the team will most probably work on other games and platforms as well.

Capcom’s development studio in Tokyo has gathered the know-how on online games on a variety of platforms. Now we will continue to work towards a full-blown start of development of online-only games on the next generation of game consoles.

Rather than simply using the next generation technology, we  want to create a new development style for the next generation. We look forward to see what developers and programmers will do to surprise the world and become a team together.

The studio is going on a veritable hiring spree, looking to hire a Programmer, an Effect Designer, a GUI Designer, a 3D CG Character Model Designer, a 3D CG Background Designer, a Technical Artist, a Motion Designer and a Graphics Outsourcing Manager.

Quite a few of the ads involve experience on PS4 and Xbox One, and on online games on PC.  Interestingly, the ad for the Motion Designer mentions workings on machinery and vehicles, which don’t seem to appear in Deep Down, and probably belonging to another project.

It’ll definitely be interesting to see what kind of games the new studio will bring to the table, and if they’ll manage to turn Deep Down into a hit on PS4.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.