PS4 Exclusive inFAMOUS: Second Son Gets a New Screenshot; Showcases Seattle’s Famous Gum Wall

on February 6, 2014 3:29 PM

Sucker Punch just released a brand new screenshot of the upcoming PS4 exclusive inFAMOUS: Second Son. If you’re wondering what the screenshot portrays, the answer is quite easy: It’s the “gum wall” in Seattle. The  wall (or to be more precise walls, as it’s on both sides, even if one is a bit cleaner) is a popular local landmark in Post Alley on which people have been sticking chewed gum since 1993.

The tradition started when patrons of Unexpected Productions’ Seattle Theatresports (which is found at the entrance of the Alley) started sticking gum to the wall and attaching coins to it. Theater workers scraped it away twice, but then gave up on the task after officials of the nearby market named the gum wall a tourist attraction in 1999. It has also holds the dubious honor of being one of the top 5 germiest tourist attractions.

Below you can see the screenshot, a picture of the real one, and two more screenshots showcasing the same place in the game, from different angles. You can also check out a Google Maps Street View window to “virtually” explore the area that inspired the game.

It’s also interesting to mention that the place in the game has been renamed “Port Alley,” and has been slightly redesigned to look more gloomy and run-down.

If you want to know more about how Seattle inspired inFAMOUS: Second Son, you can check out our extensive Screenshots vs Real World: How Sucker Punch Created a Darker Seattle on PS4 feature that we published just yesterday.

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 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.