Since the announcement of Project Morpheus many have been wondering whether normal PS4 games will work in any way with Project Morpheus, and Sony Computer Entertainment Worldwide Studios President Shuhei Yoshida explained the deal in an interview on Dengeki Online.
Yoshida-san mentioned that a game designed to be watched on a TV isn’t designed to work with virtual reality. What makes the game fun is completely different between the TV and VR, so it won’t work unless one decides on one path or the other. Yet it’s possible that games might have experiences dedicated to Morpheus, maybe as DLC.
In addition to that, we also learn that the current latency for Morpheus is 40 ms (0.04 seconds), but Sony is working on improving it further. There are quite a few areas in which there’s room for improvement, like the removal of the afterimage effect that happens when the user shakes his head, the improvement of the 3D surround sound even further, or making the head tracking even more solid.
The impression from those that tried the headset seem to be quite positive, but we’ll have to see just how far Sony’s development team will manage to evolve Project Morpheus.