Quantic Dream’s Unannounced PS4 Exclusive Might Finally Be Announced Soon

on May 30, 2015 2:13 PM

Quantic Dream has managed the impressive feat of keeping its upcoming PS4 exclusive game pretty much a secret since we heard about its existence two years ago. Yet, the wait might be coming to an end, as indicated by two new career opportunity ads appeared on the studio’s site.

The first is for a Senior Marketing artist:

As a Marketing Artist at Quantic Dream, you will:

  • Effectively create and communicate conceptual ideas, design rationale by using 2D/3D packages;
  • ¬†Collaborate with cross-functional entities such as the Movie director, Art director, Graphics team, to produce high quality images and promotional assets used on packaging, posters, web banners, etc… for AAA games;
  • Work on multiple projects while effectively managing timelines and expectations;
  • Create interactive visual design executions that address the in-game brand; – Create digital and/or print design deliverables for commercials, printed assets, environmental in-game graphics and more.

The studio seems to be preparing to advertise something, but you can’t advertise what you haven’t announced yet This appears to be indicating that a reveal is imminent. And we aren’t looking at a small production like Fahrenheit‘s re-release, as the ad explicitly mentions “AAA games.”

The clincher is a second ad, seeking a Game Builder:

We are looking for Game Builders to work on the construction of our next AAA game on PlayStation 4.  You will be responsible to recover all the data and assemble them according to the scenario in our game editor.

At the heart of the production, this position includes many aspects:

  • Work with game designers to analyze the game design and adapt the tools and constraints.
  • Technique: integration of the elements ensuring the consistency of the game, and the most rational manner possible.
  • Communication with other departments: You will be responsible for data recovery, and verification and change requests from other departments.
  • Finally, you will be responsible for the advanced stages of the game, ensuring that any problems are identified and known to the relevant departments.

The “game building” phase comes towards the end of development, when all the various elements are put together and checked for coherence. The ad also explicitly mentions that the candidate will be responsible for the advanced stages of development.

Interestingly, the job is a contract opportunity with a duration of a year, meaning that the game should be on track to be released by the end of that period.

An E3 reveal could be an easy guess, but considering that Sony is going to shift its European press briefing to Paris Games Week in October, it’s more likely that we’ll see an announcement them.

Afyer all, Quantic Dream is a studio strongly rooted in the French gaming industry, and considering that they’re hiring the Marketing Artist just now, it’s probably too late to get things going for E3.

Paris Games Week is probably going to be an ideal opportunity, but there’s no way to be sure for the moment, and we might yet be surprised earlier than that.

Of course, we should take this with the customary grain of salt, even if the signals are pretty clear, and it’s about time for the game to see the light.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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