Quantic Dream’s New PS4 Eclusive to use Fashion Designer to Define Characters; Might be Set in the Past

on March 2, 2015 7:41 AM

Just Saturday we reported about Sucker Punch resorting to a Pattern designer in order to create realistic clothing lines for the characters of its upcoming PS4 game.

Quantic Dream is also known to be working on a new PS4 exclusive, and they’re going a step further, seeking to hire an actual costume/fashion designer.

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Quantic Dream is looking for an experienced costume designer for its next game project on next generation game consoles. Within our design department, you will be expected to work closely with the Art Directors to make sure the costume design fit in with their overall vision and the chosen atmosphere and global environment of the game. You will be in charge of creating a coherent wardrobe for each character in accordance with his/her part, social class, age but also the game’s time period and area. Your research and designs will be based on a comprehensive documentation found in the various contemporary artistic and architectural medias. Your work will not be limited to choosing and creating the proper garments for each character but also finding accurate accessories, hairstyle and make-up when necessary.

KEY TASKS:

you will be in charge of:

  • delivering a coherent overall costume vision that fits in with the visual developped by the art team.
  • breaking down the game design scene by scene, in order to work out how many characters are involved, and what costumes are required.
  • working closely with the characters’ designers in order to document their designs and create costume variations for each character.
  • creating technical drawings of each piece of garment for each costume.
  • creating garments’ lists in order to clothe the background characters.

Required Skills

  • creativity, reactivity and ability to adapt to constraints.
  • excellent technical drawing skills.
  • good communication and organisation skills.
  • good research skills and knowledge of costume history and modern fashion.
  • good stamina and the ability to work under pressure to strict deadlines.
  • highly organised.
  • able to break down scripts in terms of costume plots, and have knowledge of story structure and character arcs.
  • knowledge of textiles.
  • a wide-ranging cultural knowledge base.
  • a good eye for detail.
  • a flexible and adaptable attitude.Mandatory requirements : significant experience as a costume designer+personal portfolio.

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The original French ad actually specifies either a costume designer or a fashion designer (styliste).

Quantic Dream is well known for keeping as close as possible to movie production during their game development, so using an actual fashion or costume designer to better characterize the cast and the world of the game is definitely the next logical step.

Interestingly, the new hire will have not only to help define characters with clothes, but also with make-up, accessories and hairstyle.

The following part is especially interesting:

You will be in charge of creating a coherent wardrobe for each character in accordance with his/her part, social class, age but also the game’s time period and area. Your research and designs will be based on a comprehensive documentation found in the various contemporary artistic and architectural medias.

Reading between the lines, it seems to suggest that the game might not be set in the current period, but it could be based in a realistic past setting.

As usual, we’ll have to wait and see, but color me intrigued, very intrigued.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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