Rare’s Senior Studio Director Craig Duncan probably hears about the possibility to bring back some of the many beloved Rare IPs at least twenty times a day, and he talked about the studio’s philosophy on that aspect during an interview on Larry “Major Nelson” Hryb’s podcast.
Duncan mentioned that Rare continues to make high quality games for different audiences and new audiences and what’s unique about the studio is that it repositioned itself time and time again as the games industry evolves, and they continue to do that.
Duncan also explained that the studio has 120 “super-talented people” working there and continues to attract the best talent in the world.
We make fun for a living, which is the best job in the world.
Hryb then joked (or was it a joke?) by saying that people really want a new version of Conker’s Bad Fur Day, and Duncan replied that it’s great to see how people are passionate about Rare games of the past and the studio always continues to look at the back catalog. The important thing about it is making sure that whichever IP they’re looking at, they actually have the right idea for the right platform to get that IP in a new direction.
It’s not about remaking something that we’ve loved fifteen years ago, ten years ago. It’s about looking where the industry is going, looking at what we can do that’s different, because we’re first party studio for Microsoft, and our job is to make great experiences that showcase our platform. If we can do that, and it fits an IP that we own and we’re very fond of, then of course, we look at that option.
Duncan also mentioned that there are plans for ongoing support for Kinect Sports Rivals at the moment, and improving the service aspect of it with tournaments, events and other things that the studio will run, but the team is also very excited about what they’re going to do next:
We have a number of ideas bubbling as we work towards new projects.
That’s definitely a tease if I ever heard one. We’ll have to wait and see what Rare will announce next. Maybe we’ll hear something about it by E3.