Rumor: Duke Nukem Sidescroller Hitting XBLA

on November 3, 2009 1:12 PM

Duke Nukem, in my book, can be considered the father of bad ass-ery. The man has the dress code of a confederate redneck, wears cool shades, has a crew cut, has biceps the size of a newborn, and packs the biggest guns you can ever imagine getting your hands on. If it wasn’t for Duke Nukem kicking demon ass, I would have concluded that he’s a minority hating Nazi. But, his cool demeanor and smack talk kind of omits any idea of this – not too many Nazi bastards are that racist. I love Duke, and I am sure that the lot of you do too.

We’ve been waiting for Duke Nukem Forever for… well, forever. Everyone’s been itching to get a fix of some sort of Duke Nukem. Well, you might just have your chance. There’s a small possibility that Mr. Nukem could be hitting Xbox LIVE Arcade. Gamer Bytes has discovered a notable Duke Nukem-related mention in the Linked In profile of a previous Interplay programmer – and now software engineer at Microsoft – Rebecca Heineman. Her profile indicated that, at one point, she was working on an XBLA version of Duke Nukem: Manhattan Project – a side-scroller which was originally released in 2002.

That’s probably all you’re going to get for now. We’re not going to sit here and pop champaign bottle, throw around handfuls of confetti and party in celebration to the announcement of this. Why? Because, as of late, Duke Nukem projects have had a tendency of never ever seeing the light of day. We get teased with images, videos, and the such, to only be left to an aftermath of disappointment. Does this mean that it’s not coming? We’re not implying that; but it’s probably best if we all hope rather than expect. At least that way we won’t be too disheartened if the game doesn’t show up.

 /  Co-Founder
Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.
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