Sakaguchi Talks About Nintendo’s Involvement in The Last Story

on July 26, 2010 5:15 PM

Sakaguchi Talks About Nintendo's Involvement in The Last Story

Game designer Hironobu Sakaguchi, head of Mistwalker Studios, was in Kyoto, Japan, at Nintendo’s headquarters recently, discussing his upcoming Wii RPG The Last Story, which the console giant is publishing. On his blog he sheds some light on the involvement that Nintendo has in the development process.

“Their opinions were fierce at the discussion which changed the Last Story into a more polished one. Some requests were so excessive and I thought ” C’mon, no way that’s impossible”, however, it was discussed with the development team, my night deliberation and we decided to incorporated it in…peeled the outer layer, putting the thickness to the essential and is changing it to something really good with each and every step.”

I don’t know how excited I am that Nintendo seems to have a huge role to play in the direction this title takes, because they aren’t particularly known for their RPGs. I worry too much of a casual attitude will be taken, which may be a turn-off for many, including myself. But, here’s hoping, right?

Sakaguchi also remineces a bit about his earlier days, during SquareSoft/Nintendo collaboration meetings, as well as what it is like eating lunch with the Nintendo guys. Give it a read if you want all the details.

 /  Reviews Editor / PR
Chad joined the DualShockers staff in mid 2009 and since then has put much of his time into covering RPGs, with a focus on the Japanese side of the genre, from the obscure to the mainstream. He's a huge fan of iconic games like Secret of Mana, Final Fantasy VI and Persona 4 yet enjoys the smaller niche titles, as well. In his spare time he enjoys experiencing new beer, new foods and keeping up with just about every sci-fi show on television. He's married to an intelligent, beautiful Southern Belle who keeps his life interesting with witty banter and spicy Cajun cooking.