Today Rare released a brand new video of its upcoming shared world adventure game Sea of Thieves.

The video, narrated by Senior Designer Andrew Peston and Senior Software Engineer Chris Marlow, showcases one of the features of the game, riddle quests.

Basically, the feature prompts a crew to work together to find landmarks indicated in rhyming text in a scroll, in order to beeline to a hidden treasure chest. The idea was to make it feel kind of like a map from The Goonies.

When you solve a riddle by finding a landmark, the next rhyme fades in, indicating the next objective.

Interestingly, a classic treasure hunting trope makes an appearance, prompting players to count paces to a mark. Rare had to design a dedicated mechanic for it, since the game is in first person, so that players can efficiently count their steps.

More mechanics lets players use inventory objects to interact with the objectives, making the whole thing even more interesting.

You can check out the video below, and if you want to see more, you can also enjoy one about shipwrecks, one about storms the gameplay trailer showcased at E3, a large batch of screenshots and art, and read our most recent hands-on preview.

Sea of Thieves will launch in early 2018 for Xbox One, Xbox One X and PC.