Sega to Make More Mature Titles for the Wii

on August 13, 2009 11:16 AM

Everyone knows Sega for their fast, spiked-hair, little blue hedgehog Sonic (and, unfortunately, his annoying sidekick Tails – who’s more useless than Helen Keller).  Aside from introducing most of our first years of gaming with the little blue rodent, Sega has expanded their genres with much more “adult” like game.  Take, for example, Valkyria Chronicles for the PS3 and MadWorld for the Nintendo Wii; two games that were nothing short of amazing.  But what are the former console makers plans for the future?  Well, in an interview with Wired magazine, Sega talks on plans to keep the adult crowd entertained on the Wii by continuing their campaign of adult titles on the Wii.  Sega’s president, Mike Hayes, believes that the install base of the Wii is large enough (which, in reality, is gargantuan) that these types of games are, and will be, welcomed by the adult crowd.

What we can say is that we’ll still do mature games for the Wii market because with an install base of some 34 million in Europe and America (maybe half of whom don’t own Xbox 360s and PS3s)…. So even if you took half of those where they’re not into those (core) games, you’ve still got eight million consumers to go for … So I think the sheer scale of the Wii allows a shooter, or a mature game, to be a niche but a successful niche. And because the development costs can be less on Wii, that means you can sell less to be successful… We can take more risk on the Wii… You’ll see more games in that genre coming from us.

Well, look at that.  Finally, someone in the industry who thrives on common sense.  The Wii’s plagued immature content wasn’t catering to the hardcore adult gamers at all.  There’s only so much Wii Sports and party games that can be played before you decide to use the Wiimote’s wrist bands as a friggin’ noose.  Hayes continues by focusing on the sales and impression that MadWorld left on the Wii:

… Sega would be extremely arrogant to have a title that didn’t do as well as we thought on a platform and then say, ‘Those kind of games don’t sell on that platform’ … MadWorld sales were very disappointing, but was that to do with the platform? Was it that people didn’t like the art style? Or that people didn’t like the way the game played through? It could be many things, which we’re obviously researching.

Mr. Hayes, you are my hero.  My Wii’s been sitting in my gaming area collecting more dust than an elderly vagina.  It’s apparent that Nintendo’s next-gen system is currently lacking in accommodating the more mature crowd with hardcore games.  Yes, Nintendo, tons of your avid supporters would love nothing more than to hear barrages of “Frak you”‘s and blood and guts filling their screen.  Or at least something to pry their Wiimotes from those already-bland party games.  We love the idea of trying to promote a more “healthy” way to experience gaming (i.e. Wii Fit and Yoga); but, realistically, I’m pretty sure the majority of us would prefer to shoot shit in the face as to stretching our glutes.  Thank you, Sega.

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 /  Co-Founder
Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.