ShockCast Episode 108 – “What Makes a Game Iconic?

on April 27, 2012 10:25 AM

We’re back! After a week off your favorite podcast has returned with another great episode. For this week’s first main topic we discuss what makes a game iconic. Is it style, gameplay or graphics? For our second segment we discuss the idea of whether video games (or at the very least certain genres) have plateaued. Both are full of great discussions and debates, make sure you give this one a listen!

Download the MP3 HERE or you can subscribe to us on iTunes by clicking HERE

DualShockers staff members on this episode:

 /  Co-Founder
Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.
 /  Co-Founder
Al has been gaming as long as he can remember and will continue to game until his fingers break off or video games cease to exist. A New York native born and raised he crashed into the gaming journalism scene in 2006. Since then he has become the on air personality for DSTV and loves every second of cursing while interviewing developers about serious topics. Aside from being a gamer he also has a B.S. in Chemical Engineering that does not help in the gaming world but does provide for fun stories when people say "what?".Favorite games: Contra (NES), Mega Man II (NES) and Final Fantasy III (SNES)
 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
 /  Community Manager
NYC Chica born in Harlem, raised the Bronx with experience in Social Media and Community Management in Video Games/ Tech in addition to: 9+ years of client relations 8+ years of independent digital & social media public relations Strong interest in Community Management, Marketing and Production in Video Gaming Passionate about video games, tech, cooking, comics, video production and being a self professed weekend rockstar. I like nerds and the color pink.
 /  Chief Technology Officer
A gamer since he was old enough to push buttons and a programmer for over 15 years, David Fenster can "see the code" in games. While today he uses his programming skills to write web applications, he intends to someday revolutionize the world by inventing morph ball and portal gun technologies. His favorite games are the Xenosaga series, Heavy Rain, and The World Ends With You because they are "story-driven and imaginatively unprecedented."
 / 
Since publishing our first article in July of 2009, DualShockers has become an established name in the video game industry. What initially set out to be a means of “getting into E3” has transformed into a 24/7 365 publication that is renown by hardcore gamers throughout the world for breaking and reporting news in the video game industry — and all things related to video games — as it happens.