Today news surfaced about the price of microtransactions in Gran Turismo 6, that would lead players to spend up to $150 for the most costly car in the game (the Jaguar XJ13).
This of course caused malcontent between fans, but SCE Worldwide Studios Shuhei Yoshida took to Twitter to defend the design choice, stating that GT6‘s microtransactions are just an alternative for those that lack time to gather the in-game currency, and adding that microtransactions in general are not necessarily a bad thing.
Here’s a different and possibly unpopular point of view on the issue: personally, when Microtransactions are just a full alternative to earning in-game money by actually playing a title, I’d rather the prices be as high as possible, to actively discourage people from taking that shortcut.
I’m fully aware that this most probably isn’t the main purpose behind the high prices, but I’m pretty satisfied with the result. Call me crazy if you will…