Tokyo-based developer Silicon Studio is well known among gamers for their games like Bravely Default and 3D Dot Game Heroes, but they’re even better known among game developers for their middleware solutions, and especially for Yebis, an advanced post-production middleware for the simulation of high-quality lens optical effects.
Today the studio released the third iteration of the middleware, aptly named Yebis 3, and that will include the following features:
- Blur simulation.
- Iris diaphragm aperture/closure simulatiom.
- Lens aberration/correction simulation.
- High quality Screen Space Ambient Occlusion.
- Input/output color space conversion.
With the announcement they also released a picture showing the effects, which you can see above.
According to the press release the middleware will support PlayStation 4, PlayStation 3, PlayStationVita, Xbox One, Xbox360, Windows, iOS, Android, Linux and OSX. There’s still no mention of the Wii U or 3DS, but the Xbox One has been added from the previous press release which unveiled the major features a while ago.
Yebis 3 will also be compatible with the following APIs: OpenGL, OpenGL ES 2.0, OpenGL ES 3.0, DirectX 9/10/11 and other platform-specific APIs.
For reference, the previous version of the middleware (Yebis 2) was used among others by Square Enix for both the spectacular Final Fantasy XV trailer showcased at E3 2013, and for Agni’s Philosophy tech demo.