Players of The Elder Scrolls V: Skyrim will truly want for nothing. The highly-anticipated open-world RPG, set to release in a mere two days, will be your guide, your best friend, and your lover as you prowl through its unlimited content. You will never need to stop questing. Never.
Director Todd Howard told Wired.com that Skyrim will feature an endless river of “procedurally generated” content, assuring fans that there will always be something going on in the game world.
Based on your in-game progress, the quest-generating system — appropriately named Radiant — will randomly create personalized tasks for you. For example, someone may ask you to hunt in an area you haven’t been to yet or look for items you have yet to discover. Players can also complete extra work beyond what has been scripted for the Dark Brotherhood and the Thieves Guild.
Howard and the Bethesda team have thrown their all into environmental storytelling, an element that sets RPGs like Skryim leagues above other games. “The world is probably the one thing that sets [Skyrim] apart from other games,” Howard assures us. “It feels really real for what it is … It’s just fun to explore.”
Skyrim will be out this Friday, November 11, for PC, Xbox 360, and Playstation 3.