Soldner-X 2: Final Prototype, Challenge Mode Detailed And New Screens

on February 17, 2010 11:24 AM

Oh Soldner-X, how I loved to hate you. I was your pet dog, and you were my abusive master. You would do things that would make most other dogs crazy, but I always came back with my tail wagging.

For those of you not in the know, Soldner-X was a shmup available on the PSN that was developed by SideQuest Studios. The game has to be, hands down, one of the most insane games to play and collect the trophies for on the PSN. The first game boasted trophies like, don’t take any damage for 5 minutes and reach a score of 2,000,000 (on one life). The game was beautiful and it was a great score chaser.

With Soldner-X 2, we are seeing a new mode known as Challenge Mode. This mode will make players play certain parts of the game and achieve goals such as:

  • Play the first three stages without losing any ship.
  • Clear the game on fixed play rank B on difficulty normal or higher.
  • Play the fourth stage and release at least 16 chain extras.
  • Play the sixth stage and receive an ‘S’ rating on the victory screen.

Challenges are acquired through playing the game, linking chains, and killing more enemies. These challenges will net the player new unlocks as well as those precious precious trophies.

With a lot of the issues from the first game being resolved, Soldner-X 2: Final Prototype looks like it will once again play with my emotions and make me question my merit as a gamer, but I look forward to the challenge. Soldner-X 2 is set for a Q2 2010 release.

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Evan is not only a contributing editor but also the official west coast liaison for the site. He is a Sony fanboy without regard but has also spent countless hours grinding away in Azeroth. A true video game music enthusiast and a well versed video game historian. You do not want to argue with the man, you will probably lose.