Sony Closing Factory Working on PlayStation Chips; Boosting CMOS Sensors Production

on February 3, 2015 7:43 AM

Sony announced with a press release that the company is going to discontinue all operations at the Japanese Sony Semiconductor Oita Technology Center (A.K.A. Oita TEC), based in Kunisaki, Oita Prefecture.

ph_bOita TEC, formerly a production site for memory packaging, recently focused on the production of advanced packaging (basically the external parts) for chips used on Sony’s PlayStation Consoles. The plant was known to be involved in the production of the packaging of the Cell and RSX chips for the PS3.

Sony motivated the decision with the “changing business landscape,” and the move is probably linked to the decreasing demand for PS3 components. The closure of the plant is scheduled to be completed by the end of March 2016.

Luckily, the factory’s 220 employees won’t lose their jobs, but will be transfered to other plants producing image sensors or to other Sony Semiconductor Corporation sites that will take over some of Oita TEC’s operations.

Speaking of image sensors, Sony announced with the same press release, that it will invest approximately 105 billion yen (roughly 805 million dollars), in its Nagasaki TEC and Yamagata TEC plants to increase its production of CMOS Image Sensors from the current level of 60,000 wafers per month to approximately 80,000 wafers per month.

Sony Semiconductor Corporation is also planing to reorganize and optimize its production sites, accelerating the shifting of resources to the image sensor business, a field in which it holds a leadership position in the market.

[Picture courtesy of Sony Semiconductor Corporation]

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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