Sony Drops NDA on EverQuest Next: Landmark Alpha in Less than a Day; Here are Screenshots and Videos

on February 1, 2014 9:14 PM

When a studio is confident in its product, non disclosure agreements tend to drop pretty fast, and that’s exactly what happened with Sony Online Entertainment’s EverQuest Next Landmark, that entered its alpha phase just yesterday.

The alpha launched with a NDA in place, but just nineteen hours after the floodgates opened Sony Online Entertainment President John Smedley announced that the gag order was dropping.

The NDA is officially lifted for EQNL. Have fun. It will be Monday before we can yank it from the game.

The announcement was echoed by Development Director David Georgeson.

Hey folks, we’ve had a VERY good launch so far and we’re proud of it, so we are lifting the NDA. You may remove your muzzles now. : )

Both Smedley and Georgeson also explained why the NDA got dropped so quickly:

Either you guys like this game or you don’t. Let the people speak.

Please feel free to wax euphoric or tirade fanatically, as you will. (We hate NDAs. They don’t match our “open” approach to this).

That said, Georgeson was honest in admitting that the removal of the gag order wouldn’t have happened if things hadn’t gone as well as they did:

Hehe. If the launch had been rough, I guarantee the NDA would still be in effect. : )

Below you can see a gallery with a few early screenshots of the alpha, courtesy of Reddit users insolencehd and StoneLegionGaming, and two videos showing character creation and David Georgeson’s in-game introduction, uploaded by YouTube user Incarnate and Mike Garcia.



 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.