Sony Working on Unannounced PS4 Unreal Engine 4 Game with Real-Time Cinematics

on June 14, 2014 11:46 AM

We’ve seen plenty evidence of the level of visual fidelity provided by Unreal Engine 4, and apparently Sony Computer Entertainment is embracing it for one or more games, as revealed by a new career opportunity ad seeking a Senior Game Engineer.

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The Senior Game Engineer will be involved in many technical areas critical to our company’s success.  They will work with a team of artists and engineers to develop 3D real-time game cinematics.  They will be involved in pushing the envelope of new technologies that look excellent in a game engine.   The ideal candidate will play an integral role in shaping our game production processes.

Responsibilities:

  • Work in a team to develop in-house game content in UE4
  • Write shading systems for UE4 to make content look it’s best
  • Optimize C++ engine code for real-time
  • Help to build and guide the direction of next generation real-time cinematics
  • Work on skin and eye shading systems as well as proper shadowing for real-time
  • Help to realize amazing looking demo material for our visual arts group
  • Identify possible issues and provide practical alternatives/solutions

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The job is located in San Diego, and the ad hints to the Visual Arts Group, which is a division o Sony’s Product Development Services Group working with Sony’s AAA first party studios like Naughty Dog, Santa Monica, Guerrilla and more to provide support with Animation, Motion Capture, Cinematics, Art and 3D Scanning.

While we don’t know which studio (or studios) the candidate will work with, Sony Computer Entertainment doesn’t have any announced Unreal Engine 4 games at the moment, so it has to be for one or more unannounced titles. The description also indicates games with a high level of visual fidelity in their cinematics, and “next generation,” pointing towards one or more PS4 titles.

Of course Sony didn’t make any official announcement about this yet, so we’ll have to consider this a rumor and stand-by for more information. Sony Worldwide Studio President Shuhei Yoshida promised that the house of PlayStation has more arrows in its quiver for Gamescom and Tokyo Game Show, so we might hear more then.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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