Sony Producer Challenges Fans To Beat Bloodborne’s Demo at TGS; No One Managed in Internal Test Meeting

on September 9, 2014 3:44 PM

Bloodborne‘s demo at Gamescom wasn’t impossible in general, but the final boss was really difficult. I definitely didn’t manage to beat it, and I didn’t see anyone else making it. Looks like things are going to be harsh at Tokyo Game Show as well, and looks like Sony is preparing to challenge the fans and to put something on the table as a reward, as tweeted by Producer Masaaki Yamagiwa.

Let’s prepare a prize for those that beat the boss in the demo of Bloodborne at Tokyo Game Show! Now that I selfishly said this, Kitaon will be willing to provide something for sure.

“Kitaon,” AKA Marketing Manager Yasuhiro Kitao immediately responded:

Roger! let’s prepare something for this long-awaited opportunity, But will someone who can really beat the boss appear, I wonder… Today there not a single one managed to beat the boss in the play testing session in the sales department…

To a fan asking about Bloodborne‘s difficulty, Kitao-san answered: “The only thing that’s certain is that it’s not easy.”

You can be sure that i’ll try my hardest to beat the demo’s boss at Tokyo Game Show. Of course the chances of me being mercilessly slaughtered are quite high, but it won’t be for lack of effort.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
 [ 29 ]