Sony Producers Tease New and “Ambitious” Games; Shuhei Yoshida Wants 2017 to Be a Year of PS4 Software

on December 27, 2016 3:31 PM

Looks like the folks at Sony Interactive Entertainment Japan Studio are working hard on some surprises for next year, as mentioned by its team of Producers in 4Gamer‘s traditional year end mass interview, where developers were asked to provide their outlook for 2017.

Bloodborne Producer Teruyuki Toriyama mentioned that, while he can’t provide details yet, the studio is working on “ambitious titles” and concepts¬†for new games at the same time, asking fans to continue to support SIE Japan Studio in 2017 as well.

Masaaki Yamagiwa, who also worked as a Producer in Bloodborne on Sony’s side, joined in as well, explaining that he has kept working behind the scenes after the release of Bloodborne, and hopes that in 2017 something he has been working on will come to fruition [Editor’s note: if you’re wondering, there is no indication in Yamagiwa-san and Toriyama-san’s wording that this might be another Bloodborne title].

On the other hand, Gravity Rush Director Keiichiro Toyama hinted that, after the end of production on Gravity Rush 2, it will soon be time to start working on a new project, and 2017 will be another busy year.

Last, but definitely not least, SCE Worldwide Studios President Shuhei Yoshida mentioned that he feels that 2016 has been the year of PlayStation hardware, with PlayStation VR, PS4 Pro and the slimmed-down PS4 being released. He would like to turn 2017 into the year in which “amazing software” ¬†is delivered to make use of that hardware.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.