Sony had many talking with the unveiling of its Project Morpheus VR headset unit at last week’s Game Developers Conference 2014, and even more so for the possibilities and new gaming experiences that could come out of it – traits which SCE Worldwide Studios head Shuhei Yoshida has been keen to point out, especially conceding indie developers.
Yoshida spoke more on the subject and mentioned that he is specifically looking forward to getting Project Morpheus units into the hands of indie developers to see what kind of new experiences and innovations can be made from their time with the headset. Specifically, Yoshida mentioned:
“It’s very hard for big companies to approve something that no one knows if there’s a market for it. But the indie guys are like, ‘I like it, I’ll do it.’ And there are many indie games being created in the marketplace because of that.”
“The indie teams typically want to create something not directly competitive with big companies because they know they don’t have the resource to do it, so they try to come up with a new angle or approach, a new experience so that their game can stand out. And that approach is perfect for making VR, because that’s what we need. We don’t want people to think, ‘How can I port this game to VR?’ We want people to think, ‘What unique thing can we do with this tech?’ So I’m very, very excited to give lots of units to indie PS4 developers.”
Sony’s Project Morpheus was first unveiled last week at GDC 2014 – stay tuned for more information regarding Sony’s take on VR and more as news develops.