Sony’s Shuhei Yoshida Explains Why PlayStation Experience Was Short on Big Game Announcements

on December 5, 2015 8:24 PM

During a panel at PlayStation Experience Sony Worldwide Studios President Shuhei Yoshida explained why there weren’t many big game announcements at the PlayStation Experience keynote.

Yoshida-san mentioned that the expectations of very big hitter was “somewhat wrong.” Since there are events all the way through the year, PlayStation Experience is more of a community event, and t’s a good opportunity to showcase smaller titles and MLB 16: The Show¬† since the show is in the US, ¬†while bigger titles are brough to E3 and similar shows.

That said, he also explained that he doesn’t think Sony has ever announced this many big titles in one year like in 2015, so he feels that PlayStatation Experience is more appropriate for smaller ones, including those presented by Gio Corsi and Fat Princess Adventure.

Incidentally, while Sony did not announce big games, there were quite a few from third parties, like Ni No Kuni II, and Ace Combat 7.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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