Spider-Man for PS4 Has a “Giant Team of Animators;” Meet the Team and Learn on Yuri Watanabe and More

Insomniac Games talks more about its upcoming Marvel's Spider-Man game for PS4.

on July 6, 2017 2:25 AM

Insomniac Games has been hard at work on Marvel’s Spider-Man, and today we get more information on the game from the developers official Twitter account and from an episode of Marvel’s own show Thwip.

First of all, a few days ago, Insomniac revealed that Peter Parker created his own suit and tech in the game. Today they revealed that this will actually make sense within the game’s story.

We also hear more about the role of Yuri Watanabe, which in the game will be Spider-Man’s confidant and contact in the New York Police Department. At the moment there is no indication on whether her secret identity, The Wraith, will appear in the game at all or not.

In the video we meet the lead team behind the game, including Senior Writer Jon Paquette, Art Director Jacinda Chew, Animation Director Bobby Coddington and Creative Director Brian Intihar. A lot of the show goes by with awkward attempts by the hosts to be funny, but we do get a few interesting details.

Coddington mentions that working on the game there is a “giant team of animators,” which is the biggest that he has ever worked on. He never had so many resources come together to “try to tell an emotional story in a video game before.”

Intihar talks about the duality between Spider-Man and Peter Parker. Whenever Spider-Man succeeds Peter kind of fails, and the other way around. Spider-Man is one of the most relatable superheroes, and the team wants this to come across in the game.

Marvel’s Spider-Man still does not have a release date or even an official launch window, but it will be released exclusively for PS4. Sony Interactive Entertainment President Shawn Layden did seem to imply that the game will launch in the first half of 2018.

A few days ago, we also learned that in the game’s world Peter Parker has already been Spider-Man for eight years, and Miles Morales will serve as a catalyst to show a new side of the beloved hero.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.