Splinter Cell: Blacklist Art Director Scott Lee Talks Gameplay and Performance Capture

on March 27, 2013 12:32 PM

Another game we were excited to check out at this year’s PAX East was Splinter Cell: Blacklist. On hand to discuses the ins and outs of Sam Fisher’s lastest adventure was the game’s art director, Scott Lee. Lee spoke about everything we should come to expect from Blacklist, including the gameplay which adapts to your style as well as the important role performance capture played in putting together the story for the upcoming title. Check out the full interview below.

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Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.
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