Final Fantasy XIV is on the track to possibly becoming one of the biggest redemptions in gaming history. Released for the PC in 2010, the game was marked by its overwhelming critical and commercial failures; numerous personnel shifts followed and the game was scaled back into a Beta stage. A significant amount of subscribers have remained since then, following the games progress from its messy launch to its now total revamp. Final Fantasy XIV 2.0 – officially named, A Realm Reborn – is on the horizon, with the promise of restoring the game to the status of a respectable MMO and re-establishing its mainstream attention.
A new document on the game’s website has outlined changes in the following areas: Goobbue Mounts, Guild Marks, Achievements (Battles, Quests, Seasonal Events, Dungeons, and Exploration), Replayable Cutscenes, and Character Histories. Many of the aforementioned areas of the game will have aspects tweaked, revised, or outright eliminated in preparation of the game’s massive re-release this holiday season. The document containing the full explanations of each change can be found below.
Final Fantasy XIV: A Realm Reborn is expected to be released for the PC and PlayStation 3 sometime between late 2012 and early 2013.