Star Citizen’s Economy Is Designed To “Generate Action and Missions”

on July 6, 2013 9:01 AM

For anyone still wondering how complex the economic system is in Star Citizen, a new video from Chris Roberts and Cloud Imperium Games shows off just how nuanced it is in Star Citizen.

In the video, which you can view below, Roberts explains how simple supply and demand and lead to a chain of events that involves everyone from resource gathering merchants to resource-stealing thieves, generating “action and missions” for multiple opportunists out in the starry sea.

Star Citizen, which has been crowdfunded with reportedly well over $13 million, is set to release in late 2014. For more details on the economy in Star Citizen, check out the Robert Space Industries economy page. For tons of more details, trailers and screenshots, check out all of DualShockers’ Star Citizen coverage.

 

 /  Features Editor
Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.
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