Star Wars: Battlefront’s Game Changers Program Clarified; More Info on Customization and More Shared

on July 20, 2015 4:41 PM

EA DICE Started collecting feedback on Star Wars: Battlefront quite a while ago, even thanks to the Game Changers program. Reddit user  The_Poolshark clarified today what it’s all about.

“So, I think a few people on here are a bit confused on what this program is, so I am making this post to clarify what it is, who is involved, and what we did while in Stockholm. If you guys don’t want to see this, just downvote it off the front page, but I felt you all needed to see a bit of explanation as to what this is.

Game Changers is a program which the community manager pulled a group of individuals from various backgrounds in to give feedback on very early code of the game.

Sledgehammer, the community manager, had a list of people from previous game changers events, and he could pick and choose from them. The group of people who are a part of the current program have a background in Battlefield, Star Wars knowledge (way more than I know), Battlefront games, YouTube, Twitch, and the EA community. Our feedback comes from the various communities in which we represent, as all of us know what a large majority of you all like.

We had no limitations as to what feedback we gave, as some of it was positive, but when we got there in April, and again in June, it was a lot of tweaking to things to hopefully make the game more enjoyable. We critiqued many things, had discussions with developers as to what we liked, what we think the fans would like, among other things. I cannot obviously discuss what we gave feedback on, but we did go hands on the game.

The biggest issue I have seen is that most of the people call us EA shills, and other extremely negative things on here. I really don’t care about that since being a moderator on Battlelog has gotten me much worse names thrown at me, and even death threats, so these names aren’t even on the radar for negativity to me. If any of you know me from there, I have my opinions on things, and they may go against the grain of EA, they may be pro EA, but I will not bad mouth them just for the sake of bandwagon hate, and if you think that makes me a shill, you are an idiot.

What I am getting at is that this program is there to try and help the developers gain insight on what us, the gamers, want out of this game. Most of us want the game to be one thing, fun. Others want a carbon copy of BF2 with a ton of new stuffed crammed in. I am here to tell you that nowhere will this ever be the case when a new developer takes over an IP from a dead development studio. This is a reboot, and you should treat is as such. That was how most of us game changers went in to this program, and I think you all will love it (unless you are part of the BF2 nostalgia group).”

Community Manager Mathew Everett also chimed in, explaining more about the program’s goals and effects:

“The collection and feedback tracking of what gamers wanted within a new Battlefront had taken place well before the game started development.

Feedback is always collected and noted and acted upon if at all possible. But this program kicked off with 20 participants from around the world. As The_Poolshark mentioned, it isn’t just YouTubers and streamers. But Battlefront fan sites, Battlefront fans, Star Wars Fans, Star Wars shooter fans, YouTubers, Streamers, and general gaming influencers. Honestly, anyone who has shown interest in the game could potentially become a Game Changer.

But to be more specific, participants are known for understanding game mechanics and features, or they have a desire to understand them.

While some feedback was very much ‘Holy shit I go to play’. But those same people also highlighted key issues and suggested potential changes and workarounds that many people on these very pages of Reddit also mentioned around key mechanics. (Some of which have been changes and or adjusted)

The programs name is ‘Game Changers’ as that is what participants help do. Change the game to become a better offering for all fans. The program is still running and will continue to run as we look to gather more feedback around all aspects of the game and who knows, maybe even you could become a part of the program.”

The_Poolshark also gave a few impressions on the game and on what he saw as a member of the Game Changers program.

“Nope, not really… I have seen way more of the game than anyone else at this point. If you knew anything about me, I do not always paint a positive picture of things regarding EA, and will always give my opinion of things, regardless of the impact. I mean, look through my replies, I have tons of opposing viewpoints here. It would be biased if they expected me to act like that, but I know EA is not this god send of a publisher.

I think the game is a ton of fun, I always go into new games with one question, “Is it fun?” and with this game, it is a resounding yes.”

“It really depends on what you are looking for. If you are hardcore BF4 player and like that level of play, you may not like this game. If you played PvZ: Garden Warfare and could get fun out of that, you will like Battlefront a lot. I am moving to this game over the Battlefield series as I found myself still wanting to play after 15 hours in the alpha, and seeing the changes suggested at the game changer events.

All of that shows me DICE have learned (at least a little) about what people want, and are willing to take constructive criticism to improve the current game and any future iterations they may make.

I have no clue about DLC, and think Jakku will be a cool quick addition to the pretty thought out base content. I may be the minority, but I think the premium way of things is great for longevity of a game, it keeps the game fresh with new content over set amount of time, and if done well, doesn’t allow the content to become stale too fast.”

Everett also gave more information about the game itself, starting with customization:

Yes, you will be able to customize your character in a number of ways, from selecting various character models and loadouts to choosing emotes that best suit your playing style.

But I should note, we’re going for an authentic, immersive Star Wars experience. That said, we won’t be letting players create orange Stormtroopers or change Darth Vader’s suit to pink. We want to maintain a level of immersion that the development team is striving to create.

He also denied firmly the rumors sparked by users that alleged having played Darth Vader at industry events, mentioning that the black-armored Sith has never been playable or even present in any build. Yet, the iconic lightsaber duel between Luke and his father (apologies for the spoiler), will indeed be present in the game.

But yes, Luke and Vader will clash Lightsabers. We will reveal more details in the near future.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.