Stretch Your Mind With Torsion

on July 3, 2011 5:00 PM

From engineering student Tobias Zirr comes Torsion, a simple demo based around a simple concept (similar to Narbacular Drop and TAG: The Power of Paint): compression of space. To platform and solve puzzles, you fire two balls at platforms and items. When you right-click, these two balls compress and warp the space between them.

It’s a very interesting concept, though the demo looks basic. The developer is working “off and on” on a continuation of the idea, but it’ll probably be a while before we see a full proof of concept.

You can download the prototype from his Dropbox (direct download) here, but you’ll need the latest PhysX and DirectX runtimes, as well as VC++ 2005 CRT (see the readme in the download for more on that).

Hit the jump for a trailer of the game in action.

[Rock Paper Shotgun]

 /  Staff Writer (Weekends)
Weekend Contributing Writer at DualShockers. Been gaming since getting an SNES with Super Mario World in the late 90s. My favorite games include Persona 4, Chrono Trigger, Sly 2/3, Final Fantasy Tactics Advance, and Shining Force.
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