Styx: Shards of Darkness Gets its First Gameplay Trailer; Delayed to Q1 2017

on October 6, 2016 3:14 PM

Cyanide Studios and Focus Home Interactive released the first gameplay trailer for Styx: Shards of Darkness today, which shows the player sneaking and killing their way through the Port of Korrangar.

Crafting has been added to the game, and has opened up many more opportunities for Styx in game. The leveling system has also been expanded, giving players more control over how their character plays.

They also revealed that they have pushed back the game to Q1 2017. Patrick Pligersdorffer, CEO of Cyanide Studios, cited that updating the game’s engine to Unreal Engine 4 as the main reason for the delay.

“With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. The engine transition has required some time for our team to adapt to. We’re dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017.”

You can watch the gameplay video below. Styx: Shards of Darkness will release for PC, PS4, and Xbox One.

 /  Staff Writer
Tomas Franzese is a Staff Writer at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers last year, and has almost never put his computer or a controller down since.
 [ 5 ]