Today Bandai Namco released a batch of new screenshots of Sword Art Online: Hollow Realization, which will release on October 27th in Japan and November 8th in North America and Europe for PS4 and PS Vita.
Since Kirito can never have enough waifus, this time around we see the NPC dark elf Kizmel, who appears to have all the attributes to run for new best girl (I notoriously have a weak spot for dark elfs, sue me).
We also get some more information about the story, that definitely fits the theme of NPCs that has been hinted at until now. Sword Art: Origin, the fictional VMMORPG in which the game takes place, appears to have a new “death game.” This time around players won’t get their brain cooked if they die in the game, but NPCs can die.
In normal games, when NPC die they return identical after a while, but in Sword Art: Origin not only they appear to have unique personalities, but when they die they don’t come back. They get instead replaced by a completely new NPC. Can NPC really die?
We also get a look at the Sword Skill Connect feature, that allows players to shorten the cooldown between skills, new quests, a new boss, and a look at the Abyss of the Priestess DLC mission. We then meet Richter, a new character who is a player and appears to be acquainted with Sinon. If Bandai Namco wanted to be mysterious about his identity… well… Let’s just say that the character designers aren’t exactly ninja.
Last, but not least, the game will get a large update by the end of the year, introducing new characters from Lost Song: Seven and Rain. It will come with new maps, story chapters and a PvP feature, adding twenty hours of story content.