Telltale Games’ Steven Allison: “We Want Franchises That are Really Difficult to Translate into Traditional Gaming”

on December 23, 2013 5:56 PM

Following the success of The Walking Dead‘s first season, The Wolf Among Us‘ inaugural episode, and the announcements of Game of Thrones and Tales from the Borderlands at this year’s VGX Awards, all eyes have been on Telltale Games to see how they will handle work on these highly-anticipated projects at once. According to the developer’s Senior Vice President of Publishing, Steven Allison, Telltale Games relishes the challenge of developing such dramatically heavy intellectual properties, and their unorthodox development process lends itself to this challenge.

“We want franchises that are really difficult to translate into traditional gaming,” Mr. Allison explained in a recent interview with Polygon, “what works with the franchises we have it the characters, the story and drama and the relationships. We look for franchises that are huge and have all those elements.”

As for the supposed challenge of working on four notable series at the same time, Mr. Allison noted that, “the concept of teams here doesn’t necessarily exist; we have groups doing certain things like building sets or animating scenes, and a leadership team that has producers to keep people in check and directors to direct episodes.” The Walking Dead‘s second season and The Wolf Among Us take precedence ┬áin the midst of this process, with development eventually shifting to Game of Thrones and Tales from the Borderlands as work on the latter two eventually winds down.

 

 /  Staff Writer
David has been a gamer since childhood and enjoys games that are able to deliver fun and intricate gameplay alongside compelling and emotional narratives. He's also a huge fan of film, television, comic books, and literature. David has his B.A. in English Language Arts from CUNY John Jay College.