The Division: PC Version Not A Port

on December 21, 2013 4:09 PM

PC gamers can breathe a sigh of relief. In a recent blog post published today by Ubisoft Massive, the developer of Tom Clancy’s The Division commented on the much demanded for PC version, specifically how it’s going look compared to the PlayStation 4 and Xbox One.

As you know, Massive has its roots in PC development. We are working hard and we want to make sure that we have a very high quality experience on PC. You can be sure that our PC version won’t be a port, but a full-fledged, optimized version! We want to create the best game possible regardless of what platform you play on.

Ubisoft Massive also published comparison shots to demonstrate what makes Snowdrop Engine unique, the day/night cycle, the destruction system, and weather effects.

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Hailing from Miami, student/professional by day, writer during the unholy hours of the night. Lover of all facets of gaming, design, philosophy and culture. Favorite genres include MMO and RPG's, but enjoys anything and everything. Outside of gaming, heavily involved in politics and travel. Attained B.A. in International Relations from the University of Miami with a minor in Philosophy. Once spoke Japanese competently, but secret societies fearful of what this could lead to erased most of his memory...
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